I recently repaired my mechanical keyboard. It’s a Razer BlackWidow Ultimate, 2016 Edition that I’d bought on sale a couple of years ago.
The result was an imperfect success. The successful part: my keyboard now works and can be reliably used for typing and gaming. (Before, many of the keys didn’t activate when pressed; or only activated some of [...]
Halo recently re-released to Steam as part of the Halo Master Chief Collection. And I finally got around to re-playing it. I’d played the game on PC some time after it was released.
But I couldn’t remember the game as a whole. I did remember bits and pieces. I remember the first time I got to drive the Warthog [...]
One customization that some computer power users make is to use a different keyboard layout. Back when I was a student at University I took the time to learn to use Dvorak layout.
I can’t remember why I stopped using it, but I had reverted to using QWERTY layout since then. Recently I started doing my main development work [...]
I recently re-read Nick Hornby’s “High Fidelity”. I love this story.
It’s about a guy who’s a total music geek, and bit of a loser; and it’s a coming-of-age story as he ruminates over his romantic life. One of the reasons I find the story fascinating is it’s narrated with the narrator’s stream-of-conscious.
I love stream-of-conscious narratives. (Or [...]
One of the things I don’t like so much about proselytising of Emacs’ org-mode is mentioning the vast swarth of features org-mode has.
Partly I think it’s ‘intimidating’ to see a bit list of features and be told “you have to learn this, it’s great”. (See the org mode manual table of contents for an overview).
Partly because [...]
Hype I watched several interviews the Doom Eternal’s game director Hugo Martin on YouTube. That he played with a controller on Nightmare difficulty is impressive. That’s legit. (Pax East 2020, from 5:20 onwards). The Noclip podcast with him is also excellent.
I was surprised to see Hugo Martin say things like: - After Doom 2016, they added features to [...]
“What are the costs?” ought to be a natural question provided alongside “what are the benefits?”. This doesn’t get asked often enough in the discussions of new tools/technologies.
The costs/benefits implicitly impact discussions since the trade-offs will be different in different situations.
As a developer, I ought to have this in mind when consuming discussions. To get better [...]
Recently I wrote some Elm-lang code as part of a casual side-project. The Elm program was simple, though non-trivial.
The program was a UI for making notes from emails. The Elm program presented a list of emails for the user to select, and let the user CRUD a note for the selected email. Some changesets: - https://github.com/rgoulter/simple-email-data-tool/pull/1/files Initially adding [...]
“Agile”, “Scrum” and “Kanban” all get a rather bad reputation among developers on the internet. They seem to work well for some teams, but for others these are “waterfall or spiral development in agile clothing”. At worst, teams take tasks off a todo list however they would anyway and call it ‘agile’. At best, maybe the differences can be explained [...]
I found these two comments interesting: 1. Twitter Thread https://twitter.com/LukePagarani/status/1205487970897342464?s=20 What I get from this is: The perspective is a leftist voter discussing that people he met didn’t value the same things that Labour/Corbyn did. Such voters valued their national identity, and so really didn’t like Corbyn. 2. Quillette post https://quillette.com/2019/12/13/britains-labour-party-got-woke-and-now-its-broke/ I find it interesting that these two comments more/less [...]