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Debugging Kirei with UART

Kirei is nascent keyboard firmware, which at the time of writing supports CH58x and RP2040 microcontrollers.
It uses the same declarative approach to keyboards/keymaps that fak uses; albeit, Kirei’s one step further around the configuration complexity clock as it embeds a DSL into Nickel. CH58x (and CH592) are MCUs which are both cheap and provide BLE (Bluetooth) functionality. For [...]

Posted at July 6, 2024 | read more

Indicating Success on QMK Keyboards

In the previous post, I discussed ways of using QMK leader key sequences in QMK keymaps. One of the downsides with this is that QMK leader key sequences are handled only after a timeout (i.e. enter the key sequence, then wait a moment). One way of improving the UX of this is having the keyboard provide some feedback when a [...]

Posted at June 23, 2024 | read more

Using the QMK Leader Key for Fancy Keyboard Functionality

QMK keyboards are keyboards where the functionality can be customized. Customising keyboard functionality goes hand in hand with non-traditional keyboards, like ortholinear or split keyboards, which seek to improve upon the traditional keyboard’s pretty awful design. (I’ve designed a few such keyboards). There are some QMK features where it’s fairly clear how to make effective use of the feature, such [...]

Posted at June 16, 2024 | read more

Further Notes on Gym Going

I have continued going to the gym in the time since I wrote a blogpost with thoughts about going there for six months.
That post logged that I’d made good progress on fat loss goals, enjoyed going to the gym, thought some of the machines in the gym were neat. Since then, I’ve paid more attention to resistance training. [...]

Posted at June 12, 2024 | read more

Bridgerton Season 3

Finished watching Bridgerton Season 3. I don’t know why it’s 4 episodes. Season 1 and 2 had 8 each.
I guess they’re moving away from 1 season = 1 book. This time, we see the romance primarily between Colin Bridgerton and Penelope.
It also features, to a lesser degree, romance between Francesca Bridgerton & Lord Kilmartin. What It [...]

Posted at May 27, 2024 | read more

Getting MounRiver Studio to Run on NixOS

In the previous post, I walked through a few different ways of how to get a pre-compiled binary running on NixOS. In this post, I’ll share some notes on what it took to get MounRiver running on NixOS. The basic idea is the same, but in practice it felt much more difficult. (MounRiver Studio is an IDE used for WCH [...]

Posted at May 23, 2024 | read more

Example of Cannot Execute Required File Not Found on NixOS

One of the problems many NixOS users encounter is difficulty running binaries which have been compiled on other Linux systems. The error message from trying is typically: which is confusing because the file is right there. In this post, I’ll walk through a “hello world” example, which hopefully illustrates what’s going on. Quickly Entering non-NixOS from NixOS A simple example [...]

Posted at May 22, 2024 | read more

Experience Updating the C Worksheet Project

Around a decade ago, I made a pretty neat project: a “worksheet” user interface for simple C programs. – By executing the worksheet, you get to see the program’s output annotated alongside the source code. An illustrative example:

int x = 5; //> x is int int [...]

Posted at May 18, 2024 | read more

Finally Playing Medal of Honor Airborne

I’d bought “Medal of Honor Airborne” on Steam many years ago, but had been unable to play it. Something about compatibility with my graphics card.
My desktop runs Linux these days; Valve’s Proton works pretty well for Windows games, and ProtonDB said that MoHA ran just fine. So, I was able to give it a go.
It more/less [...]

Posted at May 17, 2024 | read more

The Three Difficult Things about Nix

Nix is a fancy package manager, with a bunch of powerful features. One thing it’s notorious for is its steep learning curve. Although generally, learning to write Nix code is difficult for the same reasons a lot of other tech is difficult (e.g. you have to be aware of what’s possible, and unfamiliar things are always going to be have [...]

Posted at May 9, 2024 | read more

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