Struct NoOpKeyState

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pub struct NoOpKeyState<Ctx, Ev>(/* private fields */);
Expand description

A NoOp key state, for keys which do nothing when pressed.

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impl<Ctx, Ev> NoOpKeyState<Ctx, Ev>

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pub const fn new() -> Self

Constructs a NoOpKeyState value.

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impl<Ctx: Clone, Ev: Clone> Clone for NoOpKeyState<Ctx, Ev>

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fn clone(&self) -> NoOpKeyState<Ctx, Ev>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<Ctx: Debug, Ev: Debug> Debug for NoOpKeyState<Ctx, Ev>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl From<NoOpKeyState<Context, Event>> for KeyState

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fn from(_: NoOpKeyState<Context, Event>) -> Self

Converts to this type from the input type.
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impl<Ctx: Debug, Ev: Copy + Debug> KeyState for NoOpKeyState<Ctx, Ev>

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type Context = Ctx

The type of Context the pressed key state handles.
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type Event = Ev

The type of Event the pressed key state handles.
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fn handle_event( &mut self, _context: &Self::Context, _keymap_index: u16, _event: Event<Self::Event>, ) -> KeyEvents<Self::Event>

Used to update the KeyState’s state, and possibly yield event(s).
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fn key_output(&self) -> Option<KeyOutput>

Output for the pressed key state.
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impl<Ctx: PartialEq, Ev: PartialEq> PartialEq for NoOpKeyState<Ctx, Ev>

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fn eq(&self, other: &NoOpKeyState<Ctx, Ev>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<Ctx: Copy, Ev: Copy> Copy for NoOpKeyState<Ctx, Ev>

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impl<Ctx: Eq, Ev: Eq> Eq for NoOpKeyState<Ctx, Ev>

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impl<Ctx, Ev> StructuralPartialEq for NoOpKeyState<Ctx, Ev>

Auto Trait Implementations§

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impl<Ctx, Ev> Freeze for NoOpKeyState<Ctx, Ev>

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impl<Ctx, Ev> RefUnwindSafe for NoOpKeyState<Ctx, Ev>
where Ctx: RefUnwindSafe, Ev: RefUnwindSafe,

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impl<Ctx, Ev> Send for NoOpKeyState<Ctx, Ev>
where Ctx: Send, Ev: Send,

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impl<Ctx, Ev> Sync for NoOpKeyState<Ctx, Ev>
where Ctx: Sync, Ev: Sync,

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impl<Ctx, Ev> Unpin for NoOpKeyState<Ctx, Ev>
where Ctx: Unpin, Ev: Unpin,

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impl<Ctx, Ev> UnwindSafe for NoOpKeyState<Ctx, Ev>
where Ctx: UnwindSafe, Ev: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.