pub enum BaseKey {
LayerModifier(ModifierKey),
Callback(Key),
CapsWord(Key),
Sticky(Key),
Keyboard(Key),
Custom(Key),
}
Expand description
An aggregate of key::Key types.
Variants§
LayerModifier(ModifierKey)
A layer modifier key.
Callback(Key)
A callback key.
CapsWord(Key)
Caps Word key
Sticky(Key)
Sticky Modifier key
Keyboard(Key)
A keyboard key.
Custom(Key)
A custom key.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for BaseKey
impl<'de> Deserialize<'de> for BaseKey
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl From<ModifierKey> for BaseKey
impl From<ModifierKey> for BaseKey
Source§fn from(key: ModifierKey) -> Self
fn from(key: ModifierKey) -> Self
Converts to this type from the input type.
Source§impl Key for BaseKey
impl Key for BaseKey
Source§type Context = Context
type Context = Context
The associated Context is used to provide state that
may affect behaviour when pressing the key.
(e.g. the behaviour of layered::LayeredKey depends on which
layers are active in layered::Context).
Source§type Event = Event
type Event = Event
The associated
Event
is to be handled by the associated Context,
pending key states, and key states.Source§type PendingKeyState = PendingKeyState
type PendingKeyState = PendingKeyState
Associated pending key state.
Source§fn new_pressed_key(
&self,
context: &Self::Context,
key_path: KeyPath,
) -> (PressedKeyResult, KeyEvents<Self::Event>)
fn new_pressed_key( &self, context: &Self::Context, key_path: KeyPath, ) -> (PressedKeyResult, KeyEvents<Self::Event>)
Key::new_pressed_key produces a pressed key value, and may
yield some ScheduledEvents.
(e.g. tap_hold::Key schedules a tap_hold::Event::TapHoldTimeout
so that holding the key resolves as a hold).
Source§fn handle_event(
&self,
_pending_state: &mut Self::PendingKeyState,
_context: &Self::Context,
_key_path: KeyPath,
_event: Event<Self::Event>,
) -> (Option<PressedKeyResult<Self::PendingKeyState, Self::KeyState>>, KeyEvents<Self::Event>)
fn handle_event( &self, _pending_state: &mut Self::PendingKeyState, _context: &Self::Context, _key_path: KeyPath, _event: Event<Self::Event>, ) -> (Option<PressedKeyResult<Self::PendingKeyState, Self::KeyState>>, KeyEvents<Self::Event>)
Update the given pending key state with the given impl.
impl Copy for BaseKey
impl StructuralPartialEq for BaseKey
impl TapHoldNestable for BaseKey
Auto Trait Implementations§
impl Freeze for BaseKey
impl RefUnwindSafe for BaseKey
impl Send for BaseKey
impl Sync for BaseKey
impl Unpin for BaseKey
impl UnwindSafe for BaseKey
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more