Struct AuxiliaryKey

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pub struct AuxiliaryKey<K> {
    pub passthrough: K,
}
Expand description

Auxiliary chorded key (with a passthrough key).

The auxiliary keys are chorded keys, but don’t store the resolved chord key. (i.e. After te primary chorded key, the remaining keys in the chord are defined with auxiliary chorded keys).

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§passthrough: K

The passthrough key

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impl<K: Key> AuxiliaryKey<K>

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pub fn new_pressed_key( &self, context: &K::Context, key_path: KeyPath, ) -> (PressedKeyResult<K::PendingKeyState, K::KeyState>, KeyEvents<K::Event>)

Constructs new pressed key.

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impl<K> AuxiliaryKey<K>

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pub const fn new(passthrough: K) -> Self

Constructs new auxiliary chorded key.

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impl<K: Clone> Clone for AuxiliaryKey<K>

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fn clone(&self) -> AuxiliaryKey<K>

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<K: Debug> Debug for AuxiliaryKey<K>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, K> Deserialize<'de> for AuxiliaryKey<K>
where K: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<K: Key<Context = Context, Event = Event, PendingKeyState = PendingKeyState, KeyState = KeyState>> Key for AuxiliaryKey<K>

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type Context = Context

The associated Context is used to provide state that may affect behaviour when pressing the key. (e.g. the behaviour of layered::LayeredKey depends on which layers are active in layered::Context).
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type Event = Event

The associated Event is to be handled by the associated Context, pending key states, and key states.
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type PendingKeyState = PendingKeyState

Associated pending key state.
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type KeyState = KeyState

Associated key state type.
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fn new_pressed_key( &self, context: &Self::Context, key_path: KeyPath, ) -> (PressedKeyResult<Self::PendingKeyState, Self::KeyState>, KeyEvents<Self::Event>)

Key::new_pressed_key produces a pressed key value, and may yield some ScheduledEvents. (e.g. tap_hold::Key schedules a tap_hold::Event::TapHoldTimeout so that holding the key resolves as a hold).
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fn handle_event( &self, pending_state: &mut Self::PendingKeyState, context: &Self::Context, key_path: KeyPath, event: Event<Self::Event>, ) -> (Option<PressedKeyResult<Self::PendingKeyState, Self::KeyState>>, KeyEvents<Self::Event>)

Update the given pending key state with the given impl.
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fn lookup( &self, path: &[u16], ) -> &dyn Key<Context = Self::Context, Event = Self::Event, PendingKeyState = Self::PendingKeyState, KeyState = Self::KeyState>

Return a reference to the key for the given path.
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impl<K: PartialEq> PartialEq for AuxiliaryKey<K>

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fn eq(&self, other: &AuxiliaryKey<K>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<K: Copy> Copy for AuxiliaryKey<K>

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impl<K> StructuralPartialEq for AuxiliaryKey<K>

Auto Trait Implementations§

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impl<K> Freeze for AuxiliaryKey<K>
where K: Freeze,

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impl<K> RefUnwindSafe for AuxiliaryKey<K>
where K: RefUnwindSafe,

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impl<K> Send for AuxiliaryKey<K>
where K: Send,

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impl<K> Sync for AuxiliaryKey<K>
where K: Sync,

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impl<K> Unpin for AuxiliaryKey<K>
where K: Unpin,

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impl<K> UnwindSafe for AuxiliaryKey<K>
where K: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,